I'm looking forward to the first and only story DLC for Cyberpunk 2077, Phantom Liberty. I played the hell out of the base game on version 1.60 with tons of mods but mostly cars, clothes, guns type of stuff. Also a major one is LUTs to remove the green fog filter the base game has. Various QOL fixes, removing all HUD clutter and some stuff like Fixers Hidden Gems which was in the base game but was not highlighted so in fact most people would have never found more than a few obvious ones. That mod has a prompt that points you to the next one and text dialogue for it etc Replaced as many ads as possible with much better things to look at so much. Car handling fixes etc I plan on keeping my v1.60 modded version somewhere else so I can go back to it if I want to, it's about 70gb with all those mods really taking minimal space, 2 gb or so my guess. I also have saves backups to match that version. I'm expecting the 2/dlc version to be base about 100gb installed english only. I'm pretty sure that all mods will have to have new framework versions for the 2/dlc version of the game since they seemed to make major changes. For anyone that doesn't know the frameworks for most of the mods are Cyberengine Tweaks, ArchiveXL, tweakxl, redscript, input loader, material override. Even just the clothes will likely need updating since in 2.0 they removed mod slots from the clothes, a shame really. To do such sweeping changes 3 years later to a game under the same name is really cheap imo, so everyone who played this and had a character/s will now have to give up mod slots, perks and whatever else they decided to mess up change. Great thanks again CPDR oh and thanks for the 30$ DLC, great way to make up your incompetence, greed and arrogance! And nah those who work for them are also responsible, just because you get paid and run game as a good guy doesn't mean you don't share in some part of the scam this game was, especially before launch. You make sailing the high seas so much better and smoother!